OPEN SWORD
— The Tower of Arcane Ascent —
One hundred floors. No companions. Only the arc of your own magic.
A disciplined channeler. Quick incantations, mending light, and wards that turn aside the tower's teeth. The Mage survives what the tower sends, and answers in fire, frost and storm.
A vessel for things that should not fit inside a human frame. Slow, deliberate castings that end rooms — falling stars, folded gravity, screaming dark. Vulnerable in the long seconds before ruin.
| W A S D | Move |
| MOUSE | Look / aim (click the world to capture the mouse) |
| ARROWS / EDGES | Turn the camera when the mouse isn’t captured — hold the cursor at a screen edge to keep turning |
| CONTROLLER | Sticks move & look · RT/X cast (hold to charge) · A dodge · B interact · Y flask · LB/RB spells · LT lock-on · L3 sprint · Start pause |
| TOUCH / PHONE | Left thumb-stick to move (push to the edge to sprint) · drag the screen to look · on-screen CAST / DODGE / USE / FLASK / LOCK buttons · tap a spell in the hotbar to switch |
| LEFT CLICK | Cast selected spell — hold to charge chargeable spells |
| 1 – 6 / WHEEL | Select spell |
| SHIFT | Sprint |
| SPACE | Dodge (grants brief invulnerability) |
| TAB / MMB | Lock on / release |
| E | Interact — chests, portals |
| F | Drink ember flask (heals 45%) |
| C | Character & skills |
| I | Satchel (equipment) |
| ESC | Pause |